In the most recent episode of “Halo”, Commander Keyes had a great comment regarding Grunts. For those who are familiar with video games, her insight is fantastic news.
This page contains SPOILERS for the third episode of “Halo”, “Emergence.”
In “Halo” 3, “Emergence,” Miranda Keyes’ statement about the Grunts is a hilarious homage to the video games and indicates the show has maintained their foolishness intact. While the “Halo“ show does not reflect the canon of the games, it does feature many of the important characters as well as some Easter eggs. The Master Chief (Pablo Schreiber) and the struggle between the UNSC and the Covenant are the subject of Paramount+’s contribution to the franchise.
The Unggoy, or Grunts as they are known by humans in “Halo”, are the lowest-ranking members of the Covenant’s united races hierarchy. Grunts are frequently assigned mundane tasks, used as workers, or even used as cannon fodder in warfare against the UNSC. The history of the Grunts is dismal; their homeworld is a shambles, and they are continuously abused by other Covenant members in “Halo”‘s universe. Despite this, the tragic past of the Grunts is paired with the fact that they have some of the best lines in the “Halo” video games.
During “Halo” 3 episode 3, the UNSC intercepts Covenant transmissions, and while they try to decipher what they’re hearing, Commander Keyes (Olive Gray) comments, “Grunts are chatty, but not over comms.” Grunts are highly talkative in the video games, to the point that their antics serve as a source of comedic relief throughout the franchise. The line is a humorous addition that pays homage to one of “Halo”‘s longest-running jokes. Even with the most recent installment, “Halo”: Infinite, the authors for the “Halo” video games continued to lean on the chattiness of the Grunts. The comment by “Halo”‘s Commander Keyes provides a much-needed relief in between some of the show’s most harrowing sequences in a universe that is perpetually at war.
In Paramount+’s “Halo”, the Grunts have yet to make a debut. Despite their hilarious behavior, the species may be extremely intimidating in large numbers, even for the competent and fearsome Master Chief. If the Grunts are revealed shortly in “Halo”, it’ll be fascinating to see how far the program delves into the history and role of the Grunts from the games. With the Covenant already communicating more with the UNSC, the arrival of the Grunts appears to be just a matter of time.
Despite the fact that the “Halo” show has received some criticism (as any adaptation that alters canon is going to do), the designers certainly made an attempt to capture many of the features of the video games that have grown so famous over the years. The short phrase from Commander Keyes is a wonderful giggle moment for the avid “Halo” gamer. If the Grunts in Paramount+’s “Halo” are as talkative as they are in the video games, the program will be filled with humor.