“Starfield” Won’t Have Controversial Fallout 4 Feature According To Bethesda

The developer of “Starfield”, Bethesda Game Studios, has just confirmed the controversial use of voice acting for Fallout 4’s playable character won’t return in its latest RPG title. During E3 2018, Bethesda revealed the space-themed “Starfield”, with further presentations revealing it will be an Xbox exclusive. More information about “Starfield’s” space exploration gameplay and RPG customization didn’t come out until yesterday’s Xbox and Bethesda Games Showcase, which came after the game was delayed until 2023 due to quality concerns.

In the last minutes of yesterday’s Xbox Games Showcase livestream, fans of Starfield were exposed to a wealth of fresh information about the game. This explains how the game will allow players to design their own space explorers, starships, and home bases while exploring a large universe of 1,000 planets. Players in “Starfield” will have to fight against hostile alien life forms as well as communicate with other travelers as they trek through space’s last frontier. “Starfield” has been compared to other open-world Bethesda RPGs such as The Elder Scrolls: Skyrim and Fallout 4, but one polarizing feature from the triple-A studio’s more recent titles will not be returning for its latest interactive adventure.

The company confirmed “Starfield’s” in-game dialogue will occur from a first-person perspective with no voice acting from the player character in a recent post on Bethesda Game Studios’ official Twitter account. This will bring “Starfield” closer to previous Bethesda RPGs like Skyrim rather than Fallout 4. In the comments section, fans have expressed mixed feelings about the news, with some praising “Starfield” for ditching Fallout 4’s contentious player voice and others believing that having a vocal protagonist makes RPGs like Mass Effect and Cyberpunk 2077 feel more immersive.

Those who support the lack of voice acting in “Starfield” argue that it will allow the player to inject themselves into the tale as a blank slate. This will help avoid problems like those seen in the Fallout 4 universe, where the preset character voice forced players to adopt a pre-existing personality rather than having the freedom to develop an immersive and sympathetic persona. While some players have appreciated the main character’s commentary throughout the game, it’s possible that “Starfield” may profit significantly from the decision to remove it.

While “Starfield” will lack voice acting, it already appears that players will have a surprising level of power over other aspects of character creation. During the showcase, the footage was exhibited that depicted a complicated construction process that included the opportunity to adjust everything from hair color to body proportions. This level of personal freedom in “Starfield” is likely to provide a new level of immersion in space travel, allowing players to completely immerse themselves in the role of their own personal space explorer.

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