The review embargo for FromSoftware’s highly anticipated “Elden Ring” has just been removed, and it is already OpenCritic’s highest-rated video game. The review aggregator website collects ratings from popular gaming sites and aggregates them into an all-time list, which was previously topped by Nintendo’s Super Mario Odyssey.
“Elden Ring” was the most anticipated game in the gaming community since Cyberpunk 2077. “Elden Ring“ had a lot going for it in terms of marketing; for one thing, it came from FromSoftware, the famed Japanese gaming studio behind popular games like Dark Souls and Bloodborne, which has a lot in common with “Elden Ring”. Furthermore, the game’s history and environment were created in partnership with Game of Thrones creator George R.R. Martin. In the years and months preceding up to this week, the heritage of FromSoftware, the prestige of a best-selling fantasy novelist, and the promise of a large, one-of-a-kind open world to explore sparked a lot of buzzes.
If the most recent OpenCritic rankings are anything to go by, this trust appears to be well-placed. “Elden Ring” has eclipsed games like Super Mario Odyssey and Breath of the Wild for the highest-reviewed game by critics, according to a Tweet from the OpenCritic Twitter account, just days before its release. “Elden Ring” presently has a score of 97 on OpenCritic’s scale of 100.
With over 90 reviews in so far…
Elden Ring is currently the #1 highest-rated game of all time on OpenCritic
Reviews here: https://t.co/oZ3unrEz7F pic.twitter.com/yCRWhsaro5
— OpenCritic (@Open_Critic) February 23, 2022
When you consider “Elden Ring’s” extraordinarily high Metacritic score, it’s evident that this is FromSoftware’s best-received game to date and a clear contender for Game of the Year. Some fans may have been concerned about FromSoftware’s entry into the open-world gaming sector, given that the subgenre has nearly saturated the market. FromSoftware, on the other hand, has been mixing up its formula for a time now; games like Bloodborne and Sekiro: Shadows Die Twice increased the speed and intensity of the Dark Souls games while also introducing new movement mechanics, features, and aesthetics, all to their benefit. As a result, “Elden Ring’s” adjustments are likely to have followed a similar trend of successful testing.
Anyone who keeps up with gaming news knows how often hype can lead to disappointment. Even good games are frequently panned by players because they fail to meet unrealistically high expectations. While players should bear this in mind before delving into “Elden Ring’s” numerous secrets, there is reason to anticipate that the game will live up to its lofty expectations.