“Elden Ring’s” developers went out of their way to set their game apart from J.R.R. Tolkien’s “Lord of the Rings” trilogy. Nonetheless, one can still find similarities.
The open-world RPG “Elden Ring‘s” environment was carefully designed by FromSoftware, the maker of dark fantasy video games like Dark Souls, to be unique and distinguishable from the plot of J.R.R.
Acknowledging right away, there are major differences in world-building between “Elden Ring” and “The Lord of the Rings”. Nonetheless, both fantasy sagas feature ambitious lords and ladies seeking dominance and control. Prideful and drunk with power, the charaters turn their backs on their noble intentions.
It is hard not to get infleunced by “The Lord of the Rings” and its legendarium. J.R.R. Tolkien, a philologist and academic by trade, set a bar very high for others who are interested in a fantasy world creation. His three published volumes of “The Lord Of The Rings” have a distinctive creation myth and a history filled with ages of heroic tragedies (inspired by epic poems such as the Anglo-Saxon Beowulf or the Finnish Kalevala). It is worth to note that character creation rules for Dungeons & Dragons were influenced by the general premise of Tolkien’s “The Lord of the Rings”. This game in turn inspired a number of epic fantasy books and computer RPGs like “The Elder Scrolls” (another famous franchise “Elden Ring” developers likely wanted to distinguish their game from).