“Elden Ring” Is a New Game That Functions In The Same Way as Past FromSoftware Games

“Elden Ring’s” new game uses the same basic premise as the Dark Souls series to allow players to complete the game with just one character several times.

“After clearing the game the first time, you can carry across your character data and play the game again, against powered-up enemies,” producer Yasuhiro Kitao explained in a recent Taipei Game Show broadcast. “This has always been a feature of our games … In fact, with the world being so vast, the game is designed so that it can be cleared without necessarily experiencing everything. Some players will prefer to try and explore the entire map the first time, while others will leave some areas for exploration in second or subsequent cycles.”

Elden Ring new game plus will allow you to experiment with various builds, weaponry, and play styles using the things you earned in your first run, in addition to visiting locations you passed or missed the first time through. Everything but crucial items connected to progression has always been carried over in previous FromSoftware games, and “Elden Ring” will allow players to keep all of their end-game gear and spells as well. Whether you stick to your guns or branch out, you’ll need to sharpen your abilities for each new game, and foes “grow tougher and stronger each time you go through the game,” as Kitao puts it.

“Technically, it’s impossible to get 100 percent due to the fact that there are branching points near the finish,” Kitao said when asked if it’s feasible to complete the game in one session. “But you can surely go quite close.” It’s conceivable that Kitao is just alluding to “Elden Ring’s” numerous endings, but those endings may have their own distinct locations or bosses, which should pique the interest of die-hard completionists.