Elden Ring’s graphics team felt extra pressure after Demon Soul’s remake, according to Miyazaki.

Working on the Elden Ring was “too exciting to refuse,” according to George R.R. Martin.

Gorge R.R. Martin, author of Game of Thrones, contributed to the lore of the upcoming game Elden Ring, and the writer has now described the project in greater detail.

Martin stated on his blog that From Software’s Hidetaka Miyazaki and his team approached him “a few years back” to discuss the possibility of assisting the studio with the mythology and history of Elden Ring.

Martin said that video games are “not really my thing,” but the chance to work on Elden Ring was “too intriguing to pass up.”

“What Miyazaki and his team at From Software wanted from me was just a bit of worldbuilding: a deep, dark, resonant world to serve as a basis for the game they planned to develop, and as it happens, I adore inventing worlds and writing fictional history,” Martin explained.

“So I finished my part, handed it off to my new friends in Japan, and they took it from there… and years passed. Video games are as huge as movies these days (bigger, actually), and take just as long to make… but the day of Elden Ring has finally here, and I have to admit, it looks magnificent.”

Martin also mentioned in the post that some of the games he’s played in the past have largely been strategy games like Railroad Tycoon, Romance of the Three Kingdoms, and Master of Orion.

Elden Ring will be available on PS5, Xbox Series X|S, and PC, as well as PS4 and Xbox One, on February 25th, after a little delay.
Martin is working on a number of projects that will be released in 2022, including Elden Ring. He’s also working on House of the Dragon, a Game of Thrones prequel series that will premiere this year.